Screen Elements and Interactions

Graphical Microcontrollers

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The screenplay covers controller glyphs that are intrinsic to H5s and operate at deep levels of the UI. These graphical microcontrollers provide some of the exclusive and unique functionality of H5s and are hard-wired to the visual logic of rendering the HDF5 graph. Of course, the microcontrollers operate in the larger context of the UI, which is covered over in the handbook section.

An Actuated Scroller

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An actuated scroller is designed to provide faster, more fluid scrolling mechanics with lower overhead than that required by a conventional heavy-weight, direct activation scroller.

It incorporates gesture-based scrolling, short-throw shifts, and something called return-to-zero mechanics to make as easy as possible a very heavily used piece of functionality necessary for viewing your HDF5 datastore.

4:28
Timestamps: An Actuated Scroller
0:00
Scroll From Anywhere (Practically)
0:17
Reciprocating Microcontrollers
0:43
Clearspace
1:22
Vertical Scrolling
2:03
Horizontal Scrolling
2:31
Observations...
2:34
Ubiquitous Low-to-No Overhead Scrolling
3:04
Repositioning the Actuator
3:12
Translation Units
3:23
Related Stoppage Time...
3:28
Implicit vs. Explicit Binding
3:57
Actuator Scrolling Modalities
4:15
Outro

The ScopeFrame

The hierarchical tree representation of a directed graph remains one of the most enduring ways to visualize the graph. In essence, it's a visual canonical form–works beautifully and is immediately recognized and understood. But when used with big data graphs, some limitations are exposed. H5s introduces scopeframes and accompanying microcontrols to address these limitations in a way that preserves the integrity of the tree representation.

This screencast is in pre-production, so please check back.

HDF5 is a registered trademark of The HDF Group, Inc.
H5s is a native-code, install-once, evergreen application for Windows 10
Stoppage Time Screenplays
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An Actuated Scroller +4 MIN @ 0:00
 
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